Star Trek: Starfleet Academy 2010 series Series by Alan Gratz, Rudy Josephs, Rick Barba

3.63 · 32 ratings
  • The Delta Anomaly (Star Trek: Starfleet Academy 2010 series #1)
    #1

    The Delta Anomaly (Star Trek: Starfleet Academy 2010 series #1)

    Rick Barba

    Rated: 3.60 of 5 stars
    · 10 ratings · published 2010

    A shocking San Francisco earthquake shakes up Starfleet Academy, entangling cadets Kirk, Spock, McCoy, and Uhura—and turns out to have chilling intergalactic implications.

  • The Edge (Star Trek: Starfleet Academy 2010 series #2)
    #2

    The Edge (Star Trek: Starfleet Academy 2010 series #2)

    Rudy Josephs

    Rated: 3.50 of 5 stars
    · 8 ratings · published 2010

    A new Starfleet Academy series for teens--filled with romance and adventure! In The Competitive Edge, Kirk finds out how much of a toll the intense training classes and grueling schedule of academy life is taking on all the cadets, including himself. But some recruits seem better equipped to handle the challenges. Is there something that is giving them an edge? Kirk is determined to find out, especially since one of the cadets with a little something extra is his new girlfriend.

  • The Gemini Agent (Star Trek: Starfleet Academy 2010 series #3)
    #3

    The Gemini Agent (Star Trek: Starfleet Academy 2010 series #3)

    Rick Barba

    Rated: 3.50 of 5 stars
    · 6 ratings · published 2011

    In The Gemini Agent, as first-year final exams week kicks off, several incident reports with serious allegations against James T. Kirk end up on the Commandant of Midshipmen’s desk. None of the allegations are true, of course… or are they? Kirk is being plagued by mysterious blackout periods, so he finds the allegations difficult to refute. During these blackout periods, he has no recollection of what he did, save for some very disturbing and disjointed memories... more

  • The Assassination Game (Star Trek: Starfleet Academy 2010 series #4)
    #4

    The Assassination Game (Star Trek: Starfleet Academy 2010 series #4)

    Alan Gratz

    Rated: 3.88 of 5 stars
    · 8 ratings · published 2012

    When a terrorist attack rocks Starfleet Academy, it’s clear someone has a very serious—and very deadly—secret agenda.The rules are simple: Draw a target. Track him down and “kill” him with a spork. Take your victim’s target for your own. Oh, and make sure the player with your name doesn’t get to you first. No safe zones. No time-outs. The game ends when only one player remains.     James T. Kirk is playing for fun. Leonard “Bones” McCoy is playing to get closer to a girl... more

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