Player's Guide to Eberron (Eberron D&D 3.5 manuals #7)
James Wyatt, Keith Baker, Luke Johnson, Stan~, Scott Fitzgerald Gray
Rated: 3.67 of 5 stars
3.67
· 3 ratings · 160 pages · Published: 17 Jan 2006
What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? Player’s Guide to Eberron answers these questions and more. This companion to the Eberron™ Campaign Setting explores the world from the player’s point of view and presents exciting new options for Eberron characters.
Player’s Guide to Eberron describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized in an accessible and easily digestible format so that players can use the book as a handy reference guide. In addition, this book provides new feats, prestige classes, spells, and magic items.
For use with these Dungeons & Dragons® core books
Player’s Handbook™ Dungeon Master’s Guide™ Monster Manual™
Eberron Campaign Setting
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The 'Eberron D&D 3.5 manuals' series
3.77 · 31 ratings- Eberron Campaign Setting by James Wyatt Book #1
- Races of Eberron by James Wyatt Book #3
- Five Nations by James Wyatt Book #4
- Explorer's Handbook by James Wyatt Book #5
- Magic of Eberron by James Wyatt Book #6
- Player's Guide to Eberron by James Wyatt Book #7
- Dragonmarked by James Wyatt Book #10
- The Forge of War: An Eberron Supplement by James Wyatt Book #12
book · fantasy · dungeons-dragons · adult · historical · steampunk · industrial-era · fiction · high-fantasy · non-fiction · noir · pulp
Eberron D&D 3.5 manuals reading order and complete book list ❯