Eberron Campaign Setting (Eberron D&D 3.5 manuals #1)
Keith Baker, Bill Slavicsek, James Wyatt
Rated: 3.90 of 5 stars
3.90
· 10 ratings · 288 pages · Published: 05 Apr 2004
An entirely new campaign setting for the Dungeons & Dragons® roleplaying game.
During the spring and summer of 2002, Wizards of the Coast, Inc., put out a request to the gaming community for proposals for a new D&D game setting. 11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories.
Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer.
During the spring and summer of 2002, Wizards of the Coast, Inc., put out a request to the gaming community for proposals for a new D&D game setting. 11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories.
Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer.
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The 'Eberron D&D 3.5 manuals' series
3.77 · 31 ratings- Eberron Campaign Setting by Keith Baker Book #1
- Races of Eberron by Keith Baker Book #3
- Five Nations by Keith Baker Book #4
- Explorer's Handbook by Keith Baker Book #5
- Magic of Eberron by Keith Baker Book #6
- Player's Guide to Eberron by Keith Baker Book #7
- Dragonmarked by Keith Baker Book #10
- The Forge of War: An Eberron Supplement by Keith Baker Book #12
book · fantasy · dungeons-dragons · adult · historical · steampunk · industrial-era · fiction · high-fantasy · non-fiction · noir · pulp
Eberron D&D 3.5 manuals reading order and complete book list ❯