Kingdom of Hunter's Run (A.I. Destiny #2)

Timothy Ellis


Rated: 4.38 of 5 stars
4.38 · 8 ratings · 312 pages · Published: 28 Apr 2017

Kingdom of Hunter's Run by Timothy Ellis
The Owls are arrogant, utterly convinced of their superiority, and hardly worth being called a threat.

Jane is fighting a war she doesn’t understand.

But the Owls are a threat to everyone else, and Jane is yet to find out the real stakes involved in this war.

With Jane in the middle of known space, Baron Fred is trying to hold things together at one end in Gaia, while Walsh is holding down the diplomatic fort at the other end.

For Fred, finding out the real cost of maintaining your ideals comes home to him in the most personal way possible.

Walsh on the other hand, is tired of being the barer of bad news all the time, and wants to get back to exploration.

For the other AI's, Jane and Walsh have shown them a possible future, and they need to make a choice, but first there is the pesky business of winning a war.

Jane doesn’t have time to be a Queen, but finds building a Kingdom might not be as difficult as she might have thought.

Jane has choices. Fred has choices. Walsh has choices. The AI's have choices. Even the Owls have choices. But do any of them really?

Jane didn’t want to be the Admiral, and even though her new higher rank might have been thrust on her, to make things right, she must be, the Queen for the Kingdom of Hunter's Run.

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