OutCast Series by Christopher Golden, Thomas E. Sniegoski

3.81 · 21 ratings
  • Magic Zero (OutCast #1)
    #1

    Magic Zero (OutCast #1)

    Christopher Golden, Thomas E. Sniegoski

    Rated: 3.75 of 5 stars
    · 8 ratings · published 2004

    Timothy has great potential for power—no magic necessary—in this start to an action-packed fantasy series from two New York Times bestselling authors.In Timothy’s world, everyone has magical powers. Except him. He has spent his entire life as an outcast hidden on a remote island. When he is finally taken back to the city of his birth, Timothy is fascinated by the current of magic that fuels the world and mesmerized by the buildings and orbs that hang weightlessly in the sky... more

  • Dragon Secrets (OutCast #2)
    #2

    Dragon Secrets (OutCast #2)

    Christopher Golden, Thomas E. Sniegoski

    Rated: 3.83 of 5 stars
    · 6 ratings · published 2004

    After learning how his powerlessness can be used as a weapon in the world of magic and defeating Nicodemus's plan to overthrow the government, Timothy travels to a war-torn dimension to help the Wurm, fierce magicians and warriors descended from an ancient dragon race. But while covertly gathering information on the age-old feud between the Wurm and the Parliament of Mages. Timothy discovers a very different story--one of peaceful Wurms and a conspiracy led by the Parliament of Mages... more

  • Ghostfire (OutCast #3)
    #3

    Ghostfire (OutCast #3)

    Christopher Golden, Thomas E. Sniegoski

    Rated: 3.75 of 5 stars
    · 4 ratings · published 2005

    Timothy Cade is the only boy in the world without magical powers - and everyone wants him -- dead or alive.

  • Wurm War (OutCast #4)
    #4

    Wurm War (OutCast #4)

    Christopher Golden, Thomas E. Sniegoski

    Rated: 4.00 of 5 stars
    · 3 ratings · published 2005

    Is This The End?Timothy and Cassandra may have beaten the evil sorcerer Alhazred, but their problems aren't over. Alhazred was so tied to the matrix of energy that his death has caused a magical brownout, dimming all the sorcerous power there is, both in people and in lights. The brownout also caused a weakening in the dimensional barrier that kept the Wurm out of Arcanum... more

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