Things I Learned from Mario's Butt

Laura Kate Dale, Brian Altano, Stuart Ashen, Cory Barlog, Martin Billany, Brent Black, Dan Bull, Tim Gettys, Dodger Leigh, Justin McElroy, Greg Miller, Alanah Pearce, Zoe Quinn, Max Scoville, Lawrence Simpson, Jim Sterling


Rated: 4.00 of 5 stars
4.00 · 1 ratings · Published: 01 Jan 2020

Things I Learned from Mario's Butt by Laura Kate Dale, Brian Altano, Stuart Ashen, Cory Barlog, Martin Billany, Brent Black, Dan Bull, Tim Gettys, Dodger Leigh, Justin McElroy, Greg Miller, Alanah Pearce, Zoe Quinn, Max Scoville, Lawrence Simpson, Jim Sterling
When it comes to video game character designs, one of the most commonly overlooked aspects is the buttocks. Sure, we might see tweets when a game launches about how nice a female character's big arse is, or we might giggle at GIFs of farts from time to time, but how often do we as lovers of interactive media stop to really think about the meaning of the butt?

How often do we take some time out of our day to really think about the lore implications of Skull Kid from Majora's Mask shaking his booty, and what that tells us about his chances of redemption, or Miranda from Mass Effect, and the fact that her perfect cheeks are actually a sad reminder of her predestined upbringing? Probably not often enough.

As an author, I have dedicated years of my career to the study of posteriors, from the large to the small, the formless to the toned, and in this book I hope to bring the fruits of that research to you. By the time we're done, you should hopefully know the difference between a but that's attractive for attractiveness sake, and one that's actually narratively informative, telling us something of worth about the person it belongs to, or the world it inhabits.

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